Forum 论坛 spacedesk Discussions Some Questions Regarding Subsequent spacedesk Updates

  • 该话题包含 3个回复,3 人参与,最后由Rackneh 更新于 12月前
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  • #24946
    latio
    参与者

    Dear spacedesk Team,

    I’ve been a loyal user of spacedesk and truly enjoy the software. I wanted to inquire if there are plans to enable support for higher refresh rates like 90Hz, 120Hz, or even higher while maintaining hardware encoding?

    Looking forward to more exciting updates!

    #24953
    spacedesk Marcel
    管理员

    Question: Why exactly do you think you need such a high refresh rate? We occasionally have such inquiries but we never got a reasonable reply to this question so far.

    Background: Such high refresh rates are not realistic for virtual display technology with encoding, transmission, decoding at reasonable resolutions with minimum latency (no matter if encoding in hardware or in software). Only displays physically connected to a graphics adapter can achieve this.

    The only thing we could do to achieve a higher refresh rate is sacrificing resolution and quality (and possibly use techniques like interlacing). We do not see any benefits in this. Maybe you can tell us a reason to do so?

    #25011
    Rackneh
    参与者

    Personally I feel like I can provide an answer to your questions.

    I personally use SpaceDesk to use my phone and SteamDeck as screens, BUT also for “docking” my steamdeck wirelessly without needing to go out and buy an actual dock.

    I love that I can use my main monitor, keyboard and mouse as if they were directly connected to the deck and better yet I can switch between my main rig and my deck seemlessly, something only expensive KVM switches can do.

    If you were to allow for higher framerates as an “expert” or experimental feature, I could actually use my main monitor’s 144hz with games on my Deck. That way I can play games at the deck’s native resolution (720p) but at my monitor’s native framerate.

    I and a lot of other people who have or have had low-spec machines are well aware of the tradeoffs needed for higher refreshrates and we would gladly sacrifice resolution to get that better framerate.

    The magic of spacedesk in my eyes is turning any semi-competent toaster with a screen into an addition to your host PC, allowing users that understand what they’re doing to get more out of the software only improves it in my opinion.

    • 该回复由Rackneh 于 12月前 修正。
    • 该回复由Rackneh 于 12月前 修正。
    #25012
    Rackneh
    参与者

    –accidentally created, can be deleted–

    –sorry–

    • 该回复由Rackneh 于 12月前 修正。
    • 该回复由Rackneh 于 12月前 修正。
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